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INI File | 1999-08-25 | 2.4 KB | 110 lines |
- [GameObjectClass]
- glowTexture = "fvsenta0.pic"
- geometryName = "fvsent_skel.xsi"
- classLabel = "morphtank"
- animCount = 7
- animName1 = "forward"
- animFile1 = "fvsent_ASF.xsi"
- animName2 = "neutral"
- animFile2 = "fvsent_ASN.xsi"
- animName3 = "reverse"
- animFile3 = "fvsent_ASR.xsi"
- animName4 = "deploy"
- animFile4 = "fvsent_MORPH.xsi"
- animName5 = "forward2"
- animFile5 = "fvsent_MSF.xsi"
- animName6 = "neutral2"
- animFile6 = "fvsent_MSN.xsi"
- animName7 = "reverse2"
- animFile7 = "fvsent_MSR.xsi"
- scrapValue = 0
- scrapCost = 45
- buildTime = 10.0
- maxHealth = 1500
- maxAmmo = 2500
- addAmmo = 3
- unitName = "Sentry"
- unitIcon = "icon_fvsent.tga"
- aiName = "AttachWingman"
- heatSignature = 1.2
- imageSignature = 3.0
- radarSignature = 1
-
- armorClass = L
-
-
- weaponMask = 00001
- weaponHard1 = "HP_GUN_1"
- weaponName1 = "gstabCin"
-
- [CraftClass]
- rangeScan = 200.0
- periodScan = 5.0
- velocJam = 1.0
-
- selectGoMsg = "avturrvb.wav"
- selectAttackMsg = "avturrvc.wav"
- selectDeployMsg = "avturrv0.wav"
- selectOtherMsg = "avturrve.wav"
-
- goMsg = "avturrv1.wav"
- followMeMsg = "avturrv8.wav"
- reloadMsg = "avturrvg.wav"
- repairMsg = "avturrvh.wav"
- rescueMsg = "avturrvj.wav"
- recycleMsg = "avturrvf.wav"
- otherMsg = "avturrvd.wav"
-
- deployedMsg = "avturrv6.wav"
- killedMsg = "avturrv3.wav"
- diedMsg = "abetty2.wav"
-
- braccelFactor = 0.04
- velFactor = 0.1
- steerFactor = 1.5
- omegaFactor = 0.2
- strafeFactor = 0.3
-
- avoidSpeed = 20
-
- attackTask = "AimFireAttack"
-
- [HoverCraftClass]
- velocForward = 30.0
- velocReverse = 20.0
- velocStrafe = 27.0
- accelThrust = 30.0 //acceleration
- accelBrake = 75.0 //braking
- accelDragStop = 2.5 //how fast it stops once hands are off controls
- accelJump = 25.0
-
- setAltitude = 1.0 // how high off the ground
-
- alphaTrack = 5.0 //springs speed it rights itself
- alphaDamp = 5.0 //shocks (should be about 1/5 springs)
-
- pitchPitch = 0.2 //nose up
- pitchThrust = 0.1 //nose down
-
- rollStrafe = 0.17 //rolls while strafing
- omegaSpin = 2.8 //spinning in place speed
- omegaTurn = 2.5 //turning while moving speed
- alphaSteer = 2.5 //how fast it responds to steering
- rollSteer = 0.15 //rolls while steering
-
- accelDragFull = 1.0 //nothing
-
- soundThrust = "avtanke0.wav"
- soundTurbo = "avtanke3.wav"
- soundSteer = "avturre8.wav"
- soundDeploy = "avturre4.wav"
- soundUndeploy = "avturre5.wav"
-
-
- //[TurretTankClass]
- //omegaTurret = 0.7
- //alphaTurret = 2.0
- //timeDeploy = 8.0
- //timeUndeploy = 0.7
-
-